Showing posts with label shell game. Show all posts
Showing posts with label shell game. Show all posts

Thursday, February 7, 2019

Excerpt from Voyageurs

Here's an excerpt from Voyageurs, the next book I will put through the query process:


(Wanda and Harold met me just outside the soup kitchen, on the cracked sidewalk, negative two years from my natural time -- 
"What now? I groused. "I was just about to eat lunch at the Mission."
"Don't be a bitch," Harold said loftily, as Wanda looked down her nose at me as if I'd crawled out from under a rock. "We've got an experiment we need you to do."
"Why me? I'm a Junior Birdman. You're the King." I knew, deep down, that I would do whatever Harold dared me to.
"You're faster than I am. I need someone fast to do this. I bet you can't do it, though." Harold examined his hands, probably for invisible dirt specks, as I'd never seen him with his hands dirty. 
"You bet I can't do what?" I demanded.
"Change the outcome of that game over there." Wanda interjected in her haughty voice. 
"But that won't work!" I groused. "The rock principle will keep it from changing. You can't change time."
"I'm going with you," Harold reassured me. "We're jumping a minute into the past to that shell game over there and you're going to tip over the right cup so the mooch sees he's getting conned."
I protested. "By 'we', you mean me. How would I know where the ball landed?"
"You know," Harold gritted his teeth. "You always know. I've seen you run that game."
"You can't change time. I try to change time and the cup won't tip over. It always works that way."  I'd tried it -- I could win the game with data I'd gleaned from the future, but I couldn't change the outcome of the game itself.
"But what if I change one or two other things at the same time?" Harold smiled, and I felt his charm dissolve my reluctance. "How would the timeline know which event to change? With one or two other changes at once, I hope to confuse things so that you can tip the right cup and ruin the game."
"But what about crossing ourselves?" I demanded. "I only get what -- four minutes before crossing myself kills me?"
"You'll have to do it quickly, I guess," Harold shrugged. "Unless you don't think you can -- "
"Alright. I'll do it." I always knew I would.
We jumped to three minutes before the start of the round, and Wanda came with us as witness. She and Harold stepped back while I walked up to the game, which involved a mooch and a grifter as we called victims and fraudsters on the street. 
I needed to reach in and tip the cup with the ball under it at the exact moment that the mooch would guess the whereabouts of the ball -- and jump before the grifter caught my wrist and took me behind the nearest building to beat me to a pulp. I wondered why Harold would subject me to that risk, or the risk of crossing myself and being crushed. But he had faith in me ...
One exhilarating moment later, I tipped the cup, revealing the ball to be in a different cup than it appeared to the mooch, and I jumped back to my present time without dying. I bent over, gasping and laughing.
"You're the best," Harold clapped me on the shoulder. "I knew you could do it. I think we should make a game of this. Call it -- Voyageur. Like Traveller, but provocative."
Then we blinked out of sight before the irate con artist reached us.)